Is there a difference in the frequency of winning when buying

One of the most common questions for players is whether the frequency of winnings changes when buying a bonus, or whether the probability remains the same as with a natural launch. Many people mistakenly believe that buying increases the chances of success. In fact, the mechanics are arranged differently: the mathematical model of the slot is preserved, but there are nuances that are important to take into account.

How the distribution of winnings works

1. RNG remains the same.
The random number generator responsible for dropping out combinations is the same for both regular play and purchased bonuses. This means that when buying, the player receives the same probability of winning as with a natural trigger.

2. The purchase price is not a guarantee of the result.
The player pays for instant access to the bonus (usually 100x-200x from the bet), but inside the round, winnings are calculated according to the same rules as in a regular bonus. You can get both a minimum result and a large factor.

3. The frequency of winnings does not increase.
The only difference is that the purchase saves time: instead of waiting for the scatters to drop, the player immediately starts with a bonus. But the chance of profit or loss in a particular round remains the same.

Are there differences in RTP

In some RTP slots, the purchase is higher. This means that long-distance math performance can be more profitable when using Buy Feature. Examples: Money Train 2, Deadwood.
In others - the same. The chance of winning is no different.
In rare cases - below. Some providers make the RTP bonus slightly less than in the main game to balance the mechanics.

Why it seems like there are fewer or more wins

Players often note a subjective difference, but it is not related to mathematics, but to perception:
  • when buying a bonus, a significant amount is spent, and losses are felt more;
  • the expectation of a natural bonus makes the very fact of its falling out more valuable;
  • a series of unprofitable purchases is perceived as an "understated frequency," when in fact it is a common variance.

Examples

Slot with 100x bonus. The player buys a bonus for $100 (bet $1). Inside, he wins $40. The frequency of payments is the same as when the same bonus falls out naturally. The only difference is that the player "jumped" the base backs.
Slot with Mystery Buy. The player pays $80 and receives a random bonus, sometimes Super. Visually, it may seem that winnings happen more often, but in reality this is just an additional likelihood of a more expensive mode.

Final conclusions

The frequency of winnings when buying a bonus is no different from natural launch.
The difference can only be in the RTP set by the developer.
Buying is a tool to speed up the game, not a way to increase the chance of winning.
In the perception of the player, the illusion of a change in frequency is created due to the cost of the bonus and emotional reaction.

Conclusion

The Buy Feature does not change the frequency of winnings - it only shortens the path to the main round. All calculations are based on the same random number generator, and the probability of winning and distribution remain the same. The only real factor that may differ is RTP when buying, but even so, the odds depend on the specific slot rather than the purchase itself.